X-Zone
Appearance
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X-Zone | |
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Developer(s) | Kemco |
Publisher(s) | Kemco |
Composer(s) | S. Yamaguchi Hiroyuki Masuno |
Platform(s) | Super Nintendo Entertainment System |
Release | 1992 (US), 1993 (EU/JP) |
Genre(s) | Rail shooter |
Mode(s) | Single-player |
X-Zone (エックス・ゾーン) is a video game released in 1992 by Kemco for the Super NES. It is played with the Super Scope light gun.[1]
Gameplay
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The players assume the role of a soldier in flying power-armor assigned to destroy an army of malfunctioning defense robots commanded by a sentient bio-computer in its sudden war against humanity.[2]
Development and release
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X-Zone was released by Kemco.
Reception
[edit]Reception
Publication | Score |
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GamesMaster | 54%[3] |
Joypad | 77%[4] |
Super Play | 55%[5] |
Total! | 70%[6] |
Nintendomagasinet | 6/10[7] |
Super Pro | 79/100[8] |
This section needs expansion. You can help by adding to it. (January 2025) |
X-Zone received average reviews from critics.[2][9][10][11][12]
References
[edit]- ^ The Watch Dog; Tangonan, Denver (November 1996). "Buyers Beware". GamePro. No. 98. IDG. p. 24.
- ^ a b Sinfield, George; Noel, Rob (December 1992). "Super Scope Roundup; Now Playing". Nintendo Power. Vol. 43. Nintendo of America. pp. 94–97, 106–109.
- ^ Ellis, Les (May 1993). "Review Shorts". GamesMaster. No. 5. Future Publishing. pp. 86–87.
- ^ Nini, Nourdine (February 1993). "Super Nintendo: X-Zone". Joypad (in French). No. 17. Challenge SARL. p. 168.
- ^ Davies, Jonathan (April 1993). "Import Review: X-Zone". Super Play. No. 6. Future Publishing. p. 66.
- ^ Beaven, James (April 1993). "SNES Round-Up: XZone". Total!. No. 16. Future Publishing. p. 41.
- ^ Söderlund, Patrik; Bjarneby, Tobias (June 1993). "Super Nintendo Entertainment System: X-Zone". Nintendomagasinet (supplement). Power Play (in Swedish). Vol. 4, no. 30. Atlantic Förlag . p. 16.
- ^ Butt, Ryan (February 1993). "Review (Import): X-Zone". Super Pro. No. 3. Paragon Publishing. pp. 38–39.
- ^ Halverson, Dave; Brody; D Hunter (December 1992). "Viewpoint: X Zone; Super NES Review: Xzone". GameFan. Vol. 1, no. 2. DieHard Gamers Club. pp. 8, 48.
- ^ Harris, Steve; Semrad, Ed; Alessi, Martin; Williams, Ken (January 1993). "Review Crew: X-Zone". Electronic Gaming Monthly. No. 42. Sendai Publishing. p. 26.
- ^ Guy; Dude; Rye, Sam (February 1993). "Super NES Reviews: X-Zone". Super NES Buyer's Guide. Vol. 3, no. 1. Sendai Publishing. p. 63.
- ^ "NEW GAMES CROSS REVIEW: エックスゾーン". Famitsu (in Japanese). No. 246. ASCII Corporation. September 3, 1993. p. 37.